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Zork I Feelies

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Internet Archive hosts massive Infocom document trove
Have Rumors of the Death of the Text-Based Adventure Game Been Greatly
The text-based adventure was one of the earliest experiments in the creation of video games and more specifically the creation of video game worlds. Lacking the computing power to produce high pixel count graphics, games like Zork, Planetside, and The ...
Boxes of software at the Library of Congress' Packard Campus for Audio-Visual
Is it just the code, or is it also the shrink-wrapped artifact, complete with artwork, documentation, and “feelies,” extras like faux maps or letters that would become part of the play of a game? Is it the program or the operating system? ...
Harvesting My Attention Span: Harvest Moon and ADD
I remember turning to my parents with an incredulous look on my face as they unveiled the latest Game Boy title I'd be glued to for the next few weeks.
The Indifference of 'Kentucky Route Zero' to the Platonic Ideal of Video Games
Upon entering some of the houses there, we are granted a text description of what is inside, including a child's description of the impossible space of Zork, which are like the caverns below.

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